N2C
This week in N2C, my director, Lindsay, gave us our scripts and parts. I found out that my character is called Mouse and she starts off at the bottom of the societal system but then works her way to near the top by the end.
Also we were told that we would be working in the style of John Godber, which I have previously worked in and enjoyed very much. Godber works with over-exaggerated stereotypes to produce a funny play but one that also has a serious element behind it. Along with the stereotypes, some of Godber's themes are; titling the scenes, unison movement, quick transitions and fast pace.
My first impressions of my character is that she speaks her mind and doesn't care what people think. Also compared to the other characters, she seems to not mind where she is on the system and she treats everyone equally.
We went through the first page of the script which was all about Dillion, who is kind of the narrator of the play, introduces the three different stages of the societal system. " There's Plankton... that's like the lowest of the low. Don't know shit. Then there's Dudes, they're, you know, cool. But they don't know movies. And the top of the food chain, there's the Buffs."
Knowing that Godber uses unison movements to show a stereotype, we decided to try and think of synchronized movements that could represent each stage of the food chain. We decided that we wanted to use the proxemics of the space to our advantage and correspond the level of the food chain with the height of the character.
My character, as a plankton, feel the floor completely face down, quite close to the audience. I think that we used the proxemics well as we filled the whole of the stage and we also used dynamics to represent the different stages.
Here's a video of what we came up with.
I feel like the synchronicity worked very well and fit the Godber style perfectly. Also the levels corresponded with the level that the characters were on so the Plankton were the lowest, Dudes in the middle and Buffs at the top. One way that I would improve it would be that the actions that each stage did was made bigger so that it reflected the Godber style even more.
Knowing that Godber uses unison movements to show a stereotype, we decided to try and think of synchronized movements that could represent each stage of the food chain. We decided that we wanted to use the proxemics of the space to our advantage and correspond the level of the food chain with the height of the character.
My character, as a plankton, feel the floor completely face down, quite close to the audience. I think that we used the proxemics well as we filled the whole of the stage and we also used dynamics to represent the different stages.
Here's a video of what we came up with.
I feel like the synchronicity worked very well and fit the Godber style perfectly. Also the levels corresponded with the level that the characters were on so the Plankton were the lowest, Dudes in the middle and Buffs at the top. One way that I would improve it would be that the actions that each stage did was made bigger so that it reflected the Godber style even more.
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